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Timothy's avatar

17. Arguing with people.

People can be argued with all the time and will change their mind. There are some select topics (politics, religion etc.) where people won't change their mind very quickly. These are the topics it's most fun to argue about, so that's what people argue about the most. But 90% of arguments are: "We can go to the Italian place, they have great food"

"no, they closed last week"

"ah, ok".

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Gortin Shyver's avatar

> that sexual reproduction is based on two sexes rather than three

Er, what? Do/did people think there were three sexes?

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Gortin Shyver's avatar

Re: #33, ditto raising the minimum wage.

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Quasar's avatar

You ended on 43 points. 43 🧐 It reminds me something 😀

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Adnan Misimović's avatar

Regarding point #11, how about MBTI test itself as another thing that doesn't work (or at least isn't supported emipirically)?

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Marian's avatar

#18 Subsidizing undesired behavior. Really? Best example you could think off was poor people asking for money and how it is bad to give it to them and reinforce this "undesired behavior"? That's just awful, men.

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dynomight's avatar

I don't consider that a fair summary of my example.

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User's avatar
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Apr 2, 2024
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dynomight's avatar

My example had details that the commentator above stripped away in a way designed to make my example look like something it wasn't. Worrying about every possible misinterpretation by unreasonable people will drive you crazy, so I just don't do it.

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ANONYMOOSE's avatar

Interesting. I find it fascinating when something doesn't work but some one (or many) keep subscribing to it. Or no one realizes that any 'one' can do something differently to try to make it work.

How do you deal with exceptions? Many things work for some, but not for others.

When I embarked on an educational career (throwing good money after bad) I found many studies one sided. Heck, there was "no conclusive study" linking adhd/add and red food dye (despite the contra indication not to administer certain meds to youth within a window of said dye consumption).

Another fun example is hiccups. Buddy in the comments says drinking water through a paper towel over the glass works for him, eating a whole sugar packet works for my friend Heather, and drinking water from the opposite side of the glass (the lip furthest from your lips, I know) works for another fella I know.

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dynomight's avatar

Regarding hiccups, I'm convinced that simply filling my lungs as fully as I can and then holding my breath for a minute makes them go away. But I'm concerned enough that this might be placebo effect that I don't want to look into it and make it stop working...

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User's avatar
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Mar 29, 2024
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dynomight's avatar

I anticipate a debate like this—did I:

(a) originally cure my hiccups using the placebo effect, which stopped working

(b) originally cure my hiccups using a "real" method, which only stopped working because of a "reverse placebo" effect after I incorrectly "learned" that my method doesn't work.

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Jacob Clarke's avatar

Great list. I can intimately relate to trying to explain board games. My family and I always play new board games during the holidays, and trying to figure it out is always a complete failure.

Trying to figure things out ahead of time is one that really stood out to me personally. I know I am guilty of trying to figure out all the logistics of something way before taking action, which typically leads me to having no action at all because the plan isn't right yet.

Appreciate you sharing this list!

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James's avatar

Could someone explain #16? Those seem like interesting facts but I don't understand the obvious -> suprising.

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tom crosse's avatar

Very good. Pulling out made my day.

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Francine's avatar

This started off good and then went into the bizarre.

10. I guess recipes don't exist? And no one has ever followed a recipe before? Or fixed a car from a user manual? Or implemented anything as Baeldung told them to?

13. Funny stories are jokes by definition.

17. What exactly is your definition of an argument here? A little argument is still an argument.

19. This is what we tell children at the beginning of their empathy journey. Its not the be all and end all of human interaction. You touch on it briefly, but as we get older we learn that we should treat others according to their needs. This is just a foundational step of separating the self from the other and about how our actions affect those around us.

24. Sure, but a bit of effort goes a long way. There are many many 'wrong' things you can say.

28. Counting calories works for many people? CICO is a kind of diet a lot of people have success with as they need constant tracking.

34. Buddhism?

36. Just because we can't plan for every eventuality doesn't mean we shouldn't try to plan for a few.

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Tachyon's avatar

Now make a list of "Things that do work".

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dynomight's avatar

It's there, at the end!

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Kevin Indig's avatar

Just because it’s easy to miscount calories, doesn’t mean it doesn’t work. Great post, though, really got me thinking.

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Andy's avatar

I would put car alarms at the top of the list.

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Joelle A Godfrey's avatar

Different Take: Instructions aren't there for people to read ahead of time. They are there when your UI doesn't explain what is happening (or not happening). When I don't have instructions, I go to YouTube. or a Forum that is almost never responded to, except by others who have the same frustration (I'm looking at you, Microsoft). Do you want YouTube serving as your customer service team? Either have instructions or create your own YouTube Videos. 😊

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Nullsrc's avatar

I’ll push back a little on #12, but only at the top level. The sub steps as written are indeed pretty bad, but I would argue that’s more “failing to teach a board game” vs “teaching board games doesn’t work”.

The best way I’ve found involves already having planned a path through the rules to build up from the simple mechanics to the complicated ones. Almost like a class lecture, I suppose. Credit also goes to my friends for being (a) smart and (b) willing to interject with questions, but also trusting me when I say to “hold that thought, I’ll get back to it.”

At least planning on the part of the person teaching can reduce the time taken, so 30min becomes 15min. This is time-consuming stuff; once a friend asked how I kept all the rules for a game in my head at the end of a 10-hr game, and the answer was that I had spent all of yesterday’s free time re-reading the rules. I shoulda just said I was an _absolute brain genius_ and seen if that would stick.

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